Hosted by Joe Burridge
Listed under Leisure › Video Games, Business › Careers
Succeeding in the games industry is a talent game and we’re here to help you master it. Welcome to The Talent Game Podcast !
28 episodes · publishes weekly · latest 2026-04-13 · ~44 min/episode
Rank
#374
Substance
69.2
/ 100
Breakdown
Scored 2026-08
Updated monthly
Across the index
#374 of 1117
Substance
Top 33%
outscores 67% of the index
The Talent Game Podcast ranks #374 on The B2B Podcast Index with a substance score of 69.2 out of 100, scored across 5 recent episodes. It scores highest on guest caliber and insight density. Both guests are experienced CFOs with legitimate credentials: Ido has worked at Miniclip (scaled to significant size), Outright Games (PE-backed), and now Avid Games; Francesco has experience at EA, Aristocrat, and currently in real-money gaming/B2P platforms. They are active practitioners rather than pure consultants or thought-leaders, though neither is at a mega-corporation during the recording. Both bring real operational experience.
Averaged across 5 recently scored episodes, with cited evidence.
The episode contains solid practitioner insights about CFO roles across different company stages, definitions of CFO types, and hiring criteria. However, significant time is devoted to introductions, casual gaming discussion, and repetitive ads that dilute insight density. The core financial and strategic concepts (capital allocation, FP&A, tax strategy, cash flow focus) are discussed but often at a surface level without deep operational specifics.
“I want to give the team the tools to execute better on what they do, allow them to focus on the sort of quote unquote, the fun stuff, the fun experience and help them think about how we unlock the Growth.”
“I think the first one would be more like the accountant cfo. They are coming in to clean up the mess that founders have made perhaps.”
The discussion covers fairly standard CFO frameworks (operational vs. strategic CFO roles, importance of curiosity, low ego, cross-functional visibility) that circulate widely in finance leadership discourse. While the gaming-specific context adds some flavor, the core ideas about what makes a good CFO lack fresh perspective or contrarian thinking. The categorization of CFO types is useful but not novel.
“you need to be curious and interested in what we do as a business in order to excel in it.”
“I think the CFO as the conscious of the organization.”
Both guests are experienced CFOs with legitimate credentials: Ido has worked at Miniclip (scaled to significant size), Outright Games (PE-backed), and now Avid Games; Francesco has experience at EA, Aristocrat, and currently in real-money gaming/B2P platforms. They are active practitioners rather than pure consultants or thought-leaders, though neither is at a mega-corporation during the recording. Both bring real operational experience.
“I spent an amazing five years there, really scaling the business, um, and then took a bit of a break.”
“I work for uh, large companies like Electronic Arts or Aristocrat or smaller companies.”
The episode lacks concrete examples, specific metrics, or detailed case studies. Guests mention their past companies (EA, Miniclip, Outright Games, Aristocrat) but rarely explain with numbers, timelines, or specific decisions. Tax discussions mention Brazil and UK regulation increases and transfer pricing in the abstract, and Francesco discusses due diligence on cohort retention but without data. Much advice remains general principles rather than grounded evidence.
“I did a deal where I helped Miniclip with a transaction with Tencent.”
“I've been a Division 3 for five years. It was uh, there was very little on the operation side”
The host asks open-ended questions and allows guests to elaborate, but rarely pushes back, challenges claims, or forces specificity. Follow-ups are often soft ('anything to add?') rather than probing. The parachute question to Francesco shows willingness to test thinking, but most interactions are friendly and affirming rather than adversarial. The host occasionally redirects (e.g., the down-and-to-right question) but doesn't sharply interrogate core claims.
“Do you want to do on a clean up? Do you want someone to help you be strategic with your product?”
“Is there a situation where the numbers are going down and to the right in which you could say that CFO was still successful?”
3 periods tracked.
5 scored on substance · 28 tracked in total.
The Role of COO in Gaming: Viki Freeman (Airship Interactive) and Katya Dolgova (Redhill Games)
2026-04-13 · 51 min
HR Leadership in Gaming: Marina Jónsdóttir (Head of People at Starbreeze), Joseph Wilson (ex-VP People Experience at EA), Keith Caswell (ex-Hasbro, EA, Microsoft)
2026-03-26 · 1h 0m
Inside the Role of a Games CEO: Nuno Leiria (CEO, Nilo), John Wright (CEO, Turborilla), Kate Booth (CEO, Studio HEFT), Kim Soares (CEO, Social First)
2026-03-20 · 1h 3m
The CFO role in gaming: Ido Hochman (CFO, Avid Games) and Francesco La Deda (CFO, WA.Technology)
2026-03-12 · 53 min
The Chief Revenue Officer role in gaming: Paul Bowen (CRO at Appcharge) and Dan Laughlin (CRO at Gamesight)
2026-03-06 · 53 min
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