
Hosted by Charlie Fink Productions
Get the inside story on the biggest tech developments from founders, former executives, and industry veterans who built companies like OpenAI, Google DeepMind, Meta Reality Labs, Apple Vision Pro, Microsoft HoloLens, and Unity.
299 episodes · publishes weekly · latest 2026-06-29 · ~52 min/episode
Rank
#2159
Substance
66.0
/ 100
Breakdown
Scored 2026-07
Updated monthly
Across the index
#2159 of 6186
Substance
Top 35%
outscores 65% of the index
The AI XR Podcast. ranks #2159 on The B2B Podcast Index with a substance score of 66.0 out of 100, scored across 1 recent episode. It scores highest on guest caliber and insight density. Eline Van Der Velden is a credible practitioner - a former working actress with a physics master's who pivoted to founding an AI company that produced a genuine cultural flashpoint - but she speaks mostly at the conceptual level and reveals little about Particle6's actual operations, technology stack, or commercial traction.
Averaged across 1 recently scored episode, with cited evidence.
The episode has scattered genuine insights - licensing digital twins, the in-house actors analogy, the Lionsgate dataset failure - but they're buried under prolonged XR industry news recaps, mutual admiration, and broad AI-disruption platitudes that fill most of the runtime.
“if you're a famous actor or if you have a great look, is trademark your look and your name so you can license out a digital twin of yourself into these films”
“most companies now want an in house engineer to be working with Claude code. So I think you might start seeing in house actors in some cases”
A few genuinely fresh framings emerge - rebranding AI film as 'advanced animation,' the literacy analogy for democratised filmmaking, the in-house-actor parallel - but the bulk of the discourse recycles well-worn AI disruption tropes ('industrial revolution,' 'horse and buggy,' 'democratises creativity') without pushing past the first-order take.
“in 10 years time we'll all think it's normal we can make our own film if we wanted to. I think it's just a new expression of oneself”
“stop using the word AI and just call it, like, you know, animation. Advanced animation.”
Eline Van Der Velden is a credible practitioner - a former working actress with a physics master's who pivoted to founding an AI company that produced a genuine cultural flashpoint - but she speaks mostly at the conceptual level and reveals little about Particle6's actual operations, technology stack, or commercial traction.
“I wrote a whole essay in Variety about this, speaking to actors as to, you know, what's coming”
“I was showing Tilly, you know, every, every week to probably 40 different people. Right. I was presenting all of last year”
The news segment provides some concrete data points (Snap at $2,200, Cosm's $100M Sony round, Google's $75M A24 investment), but the main guest interview - ostensibly the substance of the episode - is almost entirely devoid of named metrics, revenue figures, model details, or specific production outcomes from Particle6.
“they just got $100 million from Sony”
“that's a 75 million dollar investment to make tools”
Rony Abovitz asks the sharpest questions - probing on unlicensed IP, the competitive displacement of human actors, and whether a clean licensed-data path is viable - but the hosts repeatedly deliver extended monologues that crowd out follow-up, and the guest is rarely pressed for concrete specifics or made to defend a position she softens.
“I'm wondering if you're trying to move into a world where you can build your actors and your things where you know what's in it and it defeats the argument of like, all of our work is there”
“Are not human actors somewhat vulnerable to this? And I just mean that as a very like, not an objective statement. Like, aren't your actors going to be easier to direct eventually?”
First period on the Index - history builds from here.
1 scored on substance · 60 tracked in total.
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