
Experience by Design · 2026-06-19 · 1h 1m
I have some pretty exciting news to announce, and I’m glad to be doing it here first. I have completed my book manuscript, tentatively titled The Un-WOW: A Guide to Experiences Designs of All Kinds. You will notice the subtitle is taken from Experience by Design podcast, where we explore experience designs of all kinds. In the manuscript, I take a lot from guests I have talked to over the years. One thing that I have learned in that experiences come in different types, shapes, and packages. As experience designers, the world is our palette on which we can make our figurative marks. One of the key premises of the manuscript is that we don’t have to create grand, well-orchestrated, staged WOW experiences to make a difference. In fact, most of our lives are made up of The Un-WOW, mundane everyday experiences that are more spontaneous than staged. These experiences can’t be completely pre-arranged and programmed, relying on people connecting on a more human (and humane) level. As experience designers, we might create the contours of these moments, but we can’t (and shouldn’t) control them.