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#10Rust in Production90.0 / 100Get badge
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Rust in Production

Hosted by Matthias Endler

This is "Rust in Production", a podcast about companies who use Rust to shape the future of infrastructure. We follow their journey in pursuit of more reliable and efficient software as they solve some of the most challenging technical problems in the world.

49 episodes · publishes fortnightly · latest 2026-07-02 · ~61 min/episode

Rank

#10

Substance

90.0

/ 100

Breakdown

Scored 2026-07
Updated monthly

Engineering & DevTools rank

#4 of 289

Best B2B Engineering & DevTools Podcasts →

Across the index

#10 of 6182

Substance

Top 1%

outscores 100% of the index

Why it scores where it does

Rust in Production ranks #10 on The B2B Podcast Index with a substance score of 90.0 out of 100, scored across 5 recent episodes. It scores highest on guest caliber and insight density. Excellent guest quality. Anders is a 5.5-year staff developer at Veo who architected their real-time video processing pipeline migration from C++/Python to Rust and manages the embedded systems layer. Gorm led the backend rewrite in Rust and built the Temporal SDK integration from scratch. Both are practicing operators doing complex systems work at scale, not career podcasters or pure theorists. Their credibility is evidenced by concrete production decisions and technical depth.

The five-dimension breakdown

Averaged across 5 recently scored episodes, with cited evidence.

Insight Density

18.4 / 20

The episode delivers consistent technical depth across multiple domains - GStreamer integration, Python-to-Rust migration, temporal workflows, async Rust, and type system design - with concrete architectural patterns. However, it occasionally drifts into philosophy and softer discussion that doesn't yield actionable operator insights, and some sections repeat well-known Rust principles without novel application.

“We constantly run into deadlocks. And we tried to solve it in C and we tried to solve it in Python. And we kept on running into these things. And then eventually, I just decided that since the whole idea of glib and GStreamer is that you can use it from any programming language, let's try and use it from a language that guarantees that there is no deadlocks.”

“We essentially have an API in front and we would be super strict about the types there and just reject anything that wasn't our thing. That couldn't deserialize into our specific types. And we then did a lot of work to like, okay, let's build a JSON schema, something like that. And do a lot of work on the error types.”

Originality

16.0 / 20

The episode covers solid technical choices (Rust for orchestration, strong typing at boundaries, temporal workflows) but these are not particularly contrarian or novel within the Rust ecosystem. The realization that Rust fills Python's traditional orchestration role is interesting, and the focus on type-driven design is well-executed, but both are increasingly mainstream. Few genuinely surprising takes or first-principles arguments emerge.

“What we're doing, like both of us, what we initially picked Rust for, right, for the temporal thing and what we use for Dixiemer, that is like the core of Python's domain because what Python is really for is for linking things made in other languages and other things together. Like Python is super good at that. ...And this is exactly like where you would expect to use Python...And now Rust is not just a different choice. It's also a choice that feels better once you start using it.”

“I find it this kind of work hard to do because you have a working backend and you tell people no you need to start introducing those stronger types you need to start from the very foundation because otherwise you still have the pressure from the outside incoming requests kind of leaking into the api”

Guest Caliber

20.0 / 20

Excellent guest quality. Anders is a 5.5-year staff developer at Veo who architected their real-time video processing pipeline migration from C++/Python to Rust and manages the embedded systems layer. Gorm led the backend rewrite in Rust and built the Temporal SDK integration from scratch. Both are practicing operators doing complex systems work at scale, not career podcasters or pure theorists. Their credibility is evidenced by concrete production decisions and technical depth.

“I work for Veo Technologies, and I started here five and a half years ago, and I'm a staff developer. Yeah, and I write software mostly for cameras and our video processing pipelines.”

“I had the seniority to say no this is how we do it...And I took that and built an SDK for us. So it wasn't like fully featured SDK. It was an SDK of the things that we needed.”

Specificity & Evidence

17.6 / 20

The episode includes solid specifics: 5.5-year tenure, timeline (fall 2020 start), concrete problems (8-hour SLA → real-time streaming), named libraries (GStreamer, CUDA, Jetson, Temporal), architectural patterns (pushback pattern, strong typing at API boundaries), and concrete code choices (50k+ lines, custom Temporal SDK, newtypes for IDs). However, it lacks concrete metrics on performance gains, deployment numbers, or specific business impact figures that would strengthen evidence claims.

“The only active component in the original Vero camera was a Raspberry Pi, and all it could do was upload the recorded videos from these two surveillance cameras...So in those days, there was an SLA of eight hours from you finished uploading before you could watch it.”

“We started from scratch, more or less. we looked at what the existing C++ and OpenGL program did, and then we said, let's build some GStreamer elements that can do the same...And then we ended up a really long phase of just testing, trying to get everything to be fast enough and iron out bugs”

Conversational Craft

17.0 / 20

The host asks thoughtful, follow-up questions that probe real technical trade-offs (GStreamer vs FFmpeg, C++ reluctance to Rust adoption, async complexity). However, the conversation often meanders into philosophical tangents about language community kindness and text adventure frameworks that don't advance operator learning. The host misses opportunities to press on specific pain points - e.g., no deep dive into the actual deadlocks they hit, or metrics on the migration effort. The tone is collegial but could be more sharply investigative.

“It's because FFmpeg is very good at just running one command and doing that. But if you sort of need to hook in and do complex nodes in the processing pipeline...then FFmpeg starts being easy. It stops being easy.”

“Did you have any connection points with the embedded team that also worked with Rust? Did you share any learnings or share any code?”

Standout episodes

  • Veo with Anders Hellerup Madsen and Gorm Casper

    2026-06-04

    96
  • Rust for Linux with Alice Ryhl and Greg Kroah-Hartman

    2026-05-21

    93
  • NLnet Labs with Arya Khanna and Martin Hoffmann

    2026-05-07

    88

Rank over time

First period on the Index - history builds from here.

Episodes

10 scored on substance · 49 tracked in total.

  • Rising with Dylan Brown

    2026-07-02 · 43 min

    87 / 100
  • ClickHouse with Alexey Milovidov and Austin Bonander

    2026-06-18 · 1h 0m

    86 / 100
  • Veo with Anders Hellerup Madsen and Gorm Casper

    2026-06-04 · 1h 12m

    96 / 100
  • Rust for Linux with Alice Ryhl and Greg Kroah-Hartman

    2026-05-21 · 50 min

    93 / 100
  • NLnet Labs with Arya Khanna and Martin Hoffmann

    2026-05-07 · 1h 21m

    88 / 100
  • Helsing with Jon Gjengset

    2026-04-23 · 1h 33m

    99 / 100
  • Cloudsmith with Cian Butler

    2026-04-09 · 1h 15m

    95 / 100
  • Gama Space with Sebastian Scholz

    2026-01-22 · 58 min

    94 / 100
  • Radar with Jeff Kao

    2026-01-08 · 1h 3m

    97 / 100
  • Holiday Episode

    2025-12-25 · 29 min

    74 / 100

Frequently asked

What is Rust in Production's substance score?
Rust in Production scores 90.0 out of 100 for substance and ranks #10 on The B2B Podcast Index. That puts it ahead of 100% of the B2B podcasts we rank and #4 of 289 in Engineering & DevTools. The score reflects insight density, originality, guest caliber, specificity and conversational craft across recent episodes - not downloads.
Is Rust in Production worth listening to?
Yes - Rust in Production outscores 100% of the B2B engineering & devtools podcasts and shows we rank on substance, so a engineering & devtools operator is likely to come away with something useful.
Who hosts Rust in Production?
Rust in Production is hosted by Matthias Endler.
How often does Rust in Production publish?
Rust in Production publishes fortnightly, has 49 episodes, released its most recent episode on 2026-07-02.
Which Rust in Production episode should I start with?
Our highest-scoring recent episode is "Veo with Anders Hellerup Madsen and Gorm Casper" (96/100) - a good place to start.

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Frequently discusses

Companies, products and tools that come up most across this show's episodes.

ClickHouseSQLxRustCMakeCargoCorrosionDelta LakeDelta Kernel RSOpenSSLring

Guests who've appeared

Dylan BrownAlexey MilovidovAustin BonanderAnders Hellerup MadsenGorm CasperAlice RyhlGreg Kroah-HartmanArya KhannaMartin HoffmannJon GjengsetCian ButlerSebastian ScholzJeff KaoMatthias Endler (host recap)Anton Lazarev (Brave)Julius Gustavsson (Volvo)Charlie Marsh (Astral)Andrew Tinka (Scythe)

Topics this show covers

The themes that come up most across this show's episodes.

Rust · 4SQLx · 2WhatsAppRising AcademiesRori (math chatbot)Tari (teacher-facing chatbot)axumGCP (Google Cloud Platform)newtype wrappersmatch armsClickHouseC++CorrosionCMakeDelta LakeOpenSSL FIPSMemory Sanitizerring cryptography library

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